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Rules & Regulations



 Regular Category : Primary school

 

 Theme: ADVENTURE RACE (PRIMARY SCHOOL)


The robot is required to trace the tracked line from the starting box and complete the circuit in the shortest time possible.

Playing Field Specifications
  • The court is made of several materials such as wood, plastic, etc. and maybe painted according to each competition’s specific needs.
  • The court is 2,440 mm (L) X 1,220 mm (W).
  • The base of the court is white with black lines of 20 mm wide.
  • The start box is 250 mm (L) X 250 mm (W).
  • The circuit consists of five features (mission):
    • Ping-pong ball placed on a 3 layers of 2 X 2 black plate

    • Hurdles – 300 mm (L) X 15 mm (W) X 12 mm (H)

    • Curves
    • Obstacles - 3 layers of 2 X 2 LEGO® plates

    • Ramp - 200 mm (L) X 250 mm (W) X 50 mm (H)

Rules and Regulations
  • The time given for the robot to complete the circuit is 2 minutes. Time is measured at the point that robot starts. The judge will give the signal to start.
  • The maximum dimensions of the robot must be not more than 250 mm X 250 mm X 250 mm. After robot starts, the dimension of the robot is not allowed to exceed the maximum dimensions of the robot.
  • The robot must start in the start box. Any part of the robot is not allowed to exceed the start box before it starts.
  • The robot must trace the track line from the start box, complete the circuit, and come back to the finish box.
  • The robot must be immediately stopped by its operator when the judge declares that it has miss-tracked, or when the robot has successfully come back to the finish box. (Miss-track means all wheels of the robot are on one side of the track line.)
  • The robot has one chance to complete the mission. If a contestant touches the robot once it has started or the robot miss-tracks, the game is over.
  • Points for features (mission) will be approved only when robot has completely passed through each of the features (mission).
Scoring
  • Mission points
    • Ping-pong ball is carried back to the finish box = 35 points
    • Passing the hurdles = 15 points
    • Completing the curves = 10 points
    • Passing the ramp = 20 points
    • Passing the obstacles = 15 points
    • Robot come back to the finish box completely = 5 points
  • Total score
    • Maximum score: 100 points
    • If the robot is not able to complete the mission, marks are given accordingly.
    • In the event of a tie, the ranking is decided by the time recorded.



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